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Cards similar to Xantid Swarm (400)

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Elvish Herder

Elvish Herder

Creature — Elf (1/1)

: Target creature gains trample until end of turn.

4.8 /10
$0.25
Elvish Lyrist

Elvish Lyrist

Creature — Elf (1/1)

, , Sacrifice Elvish Lyrist: Destroy target enchantment.

4.5 /10
$0.19
Elvish Mystic

Elvish Mystic

Creature — Elf Druid (1/1)

: Add .

10 /10
$0.61
Elvish Pioneer

Elvish Pioneer

Creature — Elf Druid (1/1)

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

6.8 /10
$0.20
Elvish Reclaimer

Elvish Reclaimer

Creature — Elf Warrior (1/2)

Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

9.3 /10
$9.02
Elvish Scout

Elvish Scout

Creature — Elf Scout (1/1)

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

2.5 /10
$0.25
Elvish Scrapper

Elvish Scrapper

Creature — Elf (1/1)

, , Sacrifice Elvish Scrapper: Destroy target artifact.

3.9 /10
$0.26
Elvish Skysweeper

Elvish Skysweeper

Creature — Elf Warrior (1/1)

, Sacrifice a creature: Destroy target creature with flying.

4.1 /10
$0.16
Essence Warden

Essence Warden

Creature — Elf Shaman (1/1)

Whenever another creature enters the battlefield, you gain 1 life.

9.5 /10
$2.09
Evolving Adaptive

Evolving Adaptive

Creature — Phyrexian Warrior (0/0)

Evolving Adaptive enters the battlefield with an oil counter on it.
Evolving Adaptive gets +1/+1 for each oil counter on it.
Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.

5.5 /10
$0.07
Experiment One

Experiment One

Creature — Human Ooze (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

7.4 /10
$0.31
Ezuris Archers

Ezuri's Archers

Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

4.8 /10
$0.09
Fang of Shigeki

Fang of Shigeki

Enchantment Creature — Snake Ninja (1/1)

Deathtouch

8.4 /10
$0.05
Folk of AnHavva

Folk of An-Havva

Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

0.3 /10
$0.13
Frilled Sandwalla

Frilled Sandwalla

Creature — Lizard (1/1)

: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.

1.1 /10
$0.07
Fyndhorn Elves

Fyndhorn Elves

Creature — Elf Druid (1/1)

: Add .

10 /10
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Gilded Goose

Gilded Goose

Creature — Bird (0/2)

Flying
When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.

9.6 /10
$1.33
Glimmer Bairn

Glimmer Bairn

Creature — Ouphe (1/2)

Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn.

5.3 /10
$0.02
Gnarlwood Dryad

Gnarlwood Dryad

Creature — Dryad Horror (1/1)

Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.

7.3 /10
$0.25
Goldvein Hydra

Goldvein Hydra

Creature — Hydra (0/0)

Vigilance, trample, haste
Goldvein Hydra enters the battlefield with X +1/+1 counters on it.
When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

7.6 /10
~$11
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