Creature — Horror (5/6)
At the beginning of your upkeep, sacrifice a permanent.
Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.
Creature — Tiefling Rogue (1/3)
Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Vampire (6/5)
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Legendary Creature — Human Rogue (3/3)
Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control.
Legendary Creature — Nightmare Beast (6/6)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Creature — Frog (1/2)
Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card.
Discard a card: Put a +1/+1 counter on Psychic Frog.
Exile three cards from your graveyard: Psychic Frog gains flying until end of turn.
Creature — Zombie (2/6)
Deathtouch
At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.
Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.
Creature — Horror (4/5)
Deathtouch
Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Specter (3/2)
Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature — Human Knight (4/3)
Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
Creature — Slith (1/1)
Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.
: Regenerate Slith Bloodletter.
Creature — Vampire Noble (1/1)
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Creature — Vampire Soldier (4/3)
Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
Legendary Creature — Dragon (6/6)
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.
Artifact Creature — Necron (5/4)
Flying
Whenever Tomb Blade deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature.
Unearth
Creature — Sliver (1/1)
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
Creature — Beast (2/2)
Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
Creature — Snake Rogue (2/2)
Deathtouch
Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature — Specter (2/3)
Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
Creature — Zombie Ninja (5/4)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
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