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Cards similar to Archaeomancer (400)

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Razor Hippogriff

Razor Hippogriff

Creature — Hippogriff (3/3)

Flying
When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value.

2.1 /10
$0.13
Restoration Gearsmith

Restoration Gearsmith

Creature — Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

3.1 /10
$0.03
Rimewall Protector

Rimewall Protector

Creature — Giant Wizard (3/4)

Ward
When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward .

10 /10
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Roaming Ghostlight

Roaming Ghostlight

Creature — Spirit (3/2)

Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.

2.1 /10
$0.02
Robobrain War Mind

Robobrain War Mind

Artifact Creature — Robot (0/5)

Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay . If you do, draw a card.

5.6 /10
$0.10
Sanctum Gargoyle

Sanctum Gargoyle

Artifact Creature — Gargoyle (2/3)

Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

6 /10
$0.03
Screaming Seahawk

Screaming Seahawk

Creature — Bird (2/2)

Flying
When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.

0 /10
$0.05
Sea Drake

Sea Drake

Creature — Drake (4/3)

Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.

1.3 /10
$0.03
Sea Gate Oracle

Sea Gate Oracle

Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

8.3 /10
$0.16
Shepherd of the Clouds

Shepherd of the Clouds

Creature — Pegasus (4/3)

Flying, vigilance
When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

2.6 /10
$0.02
Sister of Silence

Sister of Silence

Creature — Human Knight (3/3)

Flash
Psychic Abomination — When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability.

6.4 /10
$0.15
Skullwinder

Skullwinder

Creature — Snake (1/3)

Deathtouch
When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

9 /10
$0.40
Stoic Builder

Stoic Builder

Creature — Human (2/3)

When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.

2 /10
$0.04
Strongarm Thug

Strongarm Thug

Creature — Human Mercenary (1/1)

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

1.5 /10
$0.21
Thayan Evokers

Thayan Evokers

Creature — Human Wizard (1/1)

Double team
When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.
Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.

10 /10
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Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.1 /10
$0.15
Timin Youthful Geist

Timin, Youthful Geist

Legendary Creature — Spirit (3/4)

Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.)
Flying
At the beginning of each combat, tap up to one target creature.

7.3 /10
$0.27
Toothy Imaginary Friend

Toothy, Imaginary Friend

Legendary Creature — Illusion (1/1)

Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

8.8 /10
$7.70
Treasure Hunter

Treasure Hunter

Creature — Human (2/2)

When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.

4.1 /10
$0.28
Treasure Mage

Treasure Mage

Creature — Human Wizard (2/2)

When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

7.6 /10
$0.14
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