Creature — Illusion Wall (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
Legendary Creature — God // Land (4/3)
Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
Temple of Cyclical Time
(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.
Creature — Human Wizard // Creature — Spirit Wizard (3/2)
When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Archive Haunt
Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
Creature — Snake Wizard (3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
Creature — Human Knight (3/4)
When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Homunculus (2/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Vigilance
When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Merfolk Soldier (3/3)
Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
Creature — Octopus Advisor (3/4)
When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature — Human Wizard (2/1)
Flash (You may cast this spell any time you could cast an instant.)
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Silumgar Sorcerer exploits a creature, counter target creature spell.
Creature — Zombie Drake (2/5)
Flying
When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.
Creature — Vampire Assassin (3/3)
When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.
Creature — Merfolk Wizard (3/2)
Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
Creature — Elemental (3/3)
This spell costs less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.
Creature — Vedalken Detective (3/3)
When Surveillance Monitor enters the battlefield, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)
Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying.
Creature — Human Wizard (2/2)
When Telepathic Spies enters the battlefield, look at target opponent's hand.
Creature — Drake (3/3)
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Legendary Creature — Djinn Wizard // Legendary Creature — Ef (2/2)
: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."
Nassari, Dean of Expression
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression.
Creature — Eldrazi Crab (4/5)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Drone (3/3)
When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
Creature — Elemental (3/4)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
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