Artifact
, : Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Artifact
, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters the battlefield, you may untap Grinding Station.
Artifact — Equipment
Equipped creature gets +4/+4.
: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+1 and has ", Unattach Heartseeker: Destroy target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact Creature — Construct (1/1)
Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
Artifact
Whenever a player casts a red spell, you may pay . If you do, untap target permanent.
Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Artifact — Equipment
Equipped creature gets +1/+2.
Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Clue
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.
, , Remove a suspect counter from Investigator's Journal: Draw a card.
, Sacrifice Investigator's Journal: Draw a card.
Artifact
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever Key to the City becomes untapped, you may pay . If you do, draw a card.
Artifact
Whenever a player casts a blue spell, you may pay . If you do, untap target permanent.
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Artifact
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
, : Put a magnet counter on target creature.
Artifact
Whenever a player casts a green spell, you may pay . If you do, untap target permanent.
Artifact
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
Artifact Creature — Construct (1/1)
Monoskelion enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target.
Artifact
Whenever a player casts a white spell, you may pay . If you do, untap target permanent.
Artifact — Equipment
Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip
Artifact
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
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