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Cards similar to Squee, Goblin Nabob (400)

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Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
Invasion of Tarkir  Defiant Thundermaw

Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

Defiant Thundermaw

Flying, trample
Whenever a Dragon you control attacks, it deals 2 damage to any target.

7.7 /10
$3.48
Irascible Wolverine

Irascible Wolverine

Creature — Wolverine (3/2)

When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.8 /10
$0.04
Iraxxa Empress of Mars

Iraxxa, Empress of Mars

Legendary Creature — Alien Warrior (5/4)

Trample
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.

6.9 /10
$0.31
Jaxis the Troublemaker

Jaxis, the Troublemaker

Legendary Creature — Human Warrior (2/3)

, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

9.5 /10
$0.70
Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

0.7 /10
$0.14
Jumbo Imp

Jumbo Imp

Creature — Imp (0/0)

Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

10 /10
$0.30
Junk Golem

Junk Golem

Artifact Creature — Golem (0/0)

Junk Golem enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.
, Discard a card: Put a +1/+1 counter on Junk Golem.

0.8 /10
$0.33
Kolaghan Warmonger

Kolaghan Warmonger

Creature — Ogre Warrior (3/2)

Haste
Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5.8 /10
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Lathnu Hellion

Lathnu Hellion

Creature — Hellion (4/4)

Haste
When Lathnu Hellion enters the battlefield, you get (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .

2.3 /10
$0.11
Legion Warboss

Legion Warboss

Creature — Goblin Soldier (2/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

9.4 /10
$0.36
Lily Bowen Raging Grandma

Lily Bowen, Raging Grandma

Legendary Creature — Mutant Warrior (0/0)

Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.

6.1 /10
$0.47
Longhorn Sharpshooter

Longhorn Sharpshooter

Creature — Minotaur Rogue (3/3)

Reach
When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.2 /10
$0.02
Lost Auramancers

Lost Auramancers

Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

5.3 /10
$0.21
Lowland Oaf

Lowland Oaf

Creature — Giant Warrior (3/3)

: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.

0.3 /10
$0.18
Loyal Apprentice

Loyal Apprentice

Creature — Human Artificer (2/1)

Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

9.7 /10
$0.15
Mad Dog

Mad Dog

Creature — Dog (2/2)

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

1 /10
$0.13
Magmasaur

Magmasaur

Creature — Elemental Dinosaur (0/0)

Magmasaur enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

2.3 /10
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Manaform Hellkite

Manaform Hellkite

Creature — Dragon (4/4)

Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

8.3 /10
$1.83
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5 /10
$0.02
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