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Cards similar to Travel Preparations (400)

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Glimpse the Core

Glimpse the Core

Sorcery

Choose one —
• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
• Return target Cave card from your graveyard to the battlefield tapped.

6.8 /10
$0.11
Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

4.3 /10
$0.03
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

9.7 /10
$8.07
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Monstrous Growth

Monstrous Growth

Sorcery

Target creature gets +4/+4 until end of turn.

2.8 /10
$0.13
Natures Spiral

Nature's Spiral

Sorcery

Return target permanent card from your graveyard to your hand.

6.4 /10
$0.08
Natures Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

7.5 /10
$0.09
Nissas Triumph

Nissa's Triumph

Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

6.5 /10
$0.08
Nostalgic Dreams

Nostalgic Dreams

Sorcery

As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

5.2 /10
$2.98
Phytoburst

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

5.3 /10
$0.08
Rabid Bite

Rabid Bite

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

8 /10
--
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
--
Really Epic Punch

Really Epic Punch

Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

10 /10
$0.08
Regrowth

Regrowth

Sorcery

Return target card from your graveyard to your hand.

9.7 /10
$0.40
Restore

Restore

Sorcery

Put target land card from a graveyard onto the battlefield under your control.

6.2 /10
$0.39
Revive

Revive

Sorcery

Return target green card from your graveyard to your hand.

6.3 /10
$0.05
Revive the Shire

Revive the Shire

Sorcery

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

8.8 /10
$0.05
Road of Return

Road of Return

Sorcery

Choose one —
• Return target permanent card from your graveyard to your hand.
• Put your commander into your hand from the command zone.
Entwine (Choose both if you pay the entwine cost.)

7.6 /10
$0.40
Ruthless Predation

Ruthless Predation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

5 /10
$0.02
Saproling Migration

Saproling Migration

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

7.3 /10
$0.07
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