Creature — Dryad (4/4)
When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.
Creature — Elephant Soldier (4/4)
Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
Snow Creature — Wurm (4/4)
Trample
: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
Creature — Ooze (0/0)
Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
Creature — Phyrexian Druid (5/5)
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
Creature — Boar Beast (2/2)
Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.
Creature — Treefolk Warrior (4/4)
Crabapple Cohort gets +1/+1 as long as you control another green creature.
Creature — Beast (6/6)
Kicker
This spell can't be countered.
Hexproof, haste
If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
Creature — Insect (5/5)
Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
Creature — Boar (4/4)
Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.
Creature — Centaur (3/4)
, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
Creature — Giant (6/4)
Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Plant Elemental (5/5)
Trample
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
Creature — Dinosaur (3/3)
Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
Creature — Human Shaman (5/4)
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
Creature — Plant Beast (0/0)
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature — Elf Artificer (1/1)
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.
Creature — Wurm Horror (4/5)
When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
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