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Cards similar to Aven Warcraft (400)

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Safe Passage

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

6.1 /10
$0.06
Scale Blessing

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.8 /10
$0.02
Second Breakfast

Second Breakfast

Instant

Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.3 /10
$0.02
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.10
Sivvis Ruse

Sivvi's Ruse

Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.

1.8 /10
$0.15
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

2 /10
$0.03
Zealous Persecution

Zealous Persecution

Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

3.7 /10
$0.10
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

5.4 /10
$1.87
Allied Assault

Allied Assault

Instant

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.8 /10
$0.03
Army of Allah

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

1 /10
~$26
Compleat Devotion

Compleat Devotion

Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

4.9 /10
$0.02
Dauntless Onslaught

Dauntless Onslaught

Instant

Up to two target creatures each get +2/+2 until end of turn.

2 /10
--
Defensive Maneuvers

Defensive Maneuvers

Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

1 /10
$0.06
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.7 /10
$0.04
Flare of Fortitude

Flare of Fortitude

Instant

You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.

4.8 /10
$3.63
Great Teachers Decree

Great Teacher's Decree

Sorcery

Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

2.5 /10
$0.13
Hold the Line

Hold the Line

Instant

Blocking creatures get +7/+7 until end of turn.

4.5 /10
$0.33
Join Forces

Join Forces

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

3.2 /10
$0.05
Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.5 /10
$0.01
Morale

Morale

Instant

Attacking creatures get +1/+1 until end of turn.

0.6 /10
$0.23
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