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Cards similar to Banishment Decree (400)

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Sudden Salvation

Sudden Salvation

Instant

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

5.3 /10
$0.08
Angels Mercy

Angel's Mercy

Instant

You gain 7 life.

4 /10
$0.08
Azorius Charm

Azorius Charm

Instant

Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.

8.2 /10
$0.23
Double Dip

Double Dip

Instant

Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.

10 /10
$0.17
Endure

Endure

Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

1.3 /10
$0.14
Faiths Reward

Faith's Reward

Instant

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

8.5 /10
$1.38
Jeskai Charm

Jeskai Charm

Instant

Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.

7.8 /10
$0.14
Resupply

Resupply

Instant

You gain 6 life.
Draw a card.

1.4 /10
$0.04
Suntail Squadron

Suntail Squadron

Instant

Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.

10 /10
--
Time Out

Time Out

Instant

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.

10 /10
$0.05
Unexpectedly Absent

Unexpectedly Absent

Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

7.2 /10
$0.15
Vanish into Memory

Vanish into Memory

Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

6.2 /10
$0.30
Brokers Confluence

Brokers Confluence

Instant

Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.

7.9 /10
$1.45
Deny the Witch

Deny the Witch

Instant

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

7.4 /10
$0.13
Sylvan Reclamation

Sylvan Reclamation

Instant

Exile up to two target artifacts and/or enchantments.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

8.2 /10
$0.12
Azorius Ploy

Azorius Ploy

Instant

Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.

1.5 /10
$0.18
Closing Statement

Closing Statement

Instant

This spell costs less to cast during your end step.
Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.

4.8 /10
$0.02
Consuming Ashes

Consuming Ashes

Instant

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2.8 /10
$0.02
Join Shields

Join Shields

Instant

Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)

5.8 /10
$0.09
Lorehold Command

Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.

7.7 /10
$0.21
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