Creature — Bat (2/2)
Flying
When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
Creature — Vampire Warlock (2/1)
When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature — Imp (2/3)
Flying
When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Artifact Creature — Insect (2/3)
When Circuit Mender enters the battlefield, you gain 2 life.
When Circuit Mender leaves the battlefield, draw a card.
Creature — Zombie (2/2)
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
Creature — Zombie Bear (2/3)
Deathtouch
When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Creature — Human Wizard (2/1)
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature — Human Peasant (2/3)
When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block."
Artifact Creature — Fox (2/2)
When Filigree Familiar enters the battlefield, you gain 2 life.
When Filigree Familiar dies, draw a card.
Creature — Vampire (1/4)
When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature — Bird (2/2)
Flying
When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)
Creature — Human Mercenary (2/2)
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
Legendary Creature — Vampire Rogue (3/4)
Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Creature — Spirit (3/4)
When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
Legendary Creature — Unicorn (2/2)
Lifelink
At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
Legendary Creature — Halfling Citizen (2/2)
When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down.
, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.
Creature — Vampire Cleric (2/1)
When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Zombie Merfolk (2/1)
Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.
Artifact Creature — Scarecrow (2/2)
When Oasis Gardener enters the battlefield, you gain 2 life.
: Add one mana of any color.
Artifact Creature — Bird (2/2)
Flying
When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.
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