Creature — Rat (1/1)
, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.
Creature — Human Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Shadow Guildmage deals 1 damage to any target and 1 damage to you.
Creature — Zombie Goblin (1/1)
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Elf Berserker (3/1)
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Creature — Dog (1/1)
Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Insect Bat (1/1)
Flying
Stirge can't block.
Blood Drain — , Pay 1 life, Sacrifice Stirge: Draw a card.
Creature — Skeleton Warrior (1/1)
When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control.
Creature — Thrull (1/1)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
, Pay 2 life: Remove a counter from target nonland permanent.
Creature — Zombie Wizard (2/2)
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
Creature — Vampire Rogue (1/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Vampire (0/3)
, : Each opponent loses 1 life and you gain 1 life.
Creature — Vampire (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Vampire Soldier (1/2)
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
Creature — Spirit (0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Nightmare Snake (1/1)
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
Creature — Rat (1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Human Warrior (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.
Creature — Zombie Centaur (2/2)
When Accursed Centaur enters the battlefield, sacrifice a creature.
Creature — Vampire Wizard (3/1)
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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