Creature — Wall (0/4)
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.
Enchantment Creature — Goblin Warrior (2/1)
Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)
Creature — Human Warrior (2/1)
Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Vampire // Creature — Vampire (2/3)
When you attack with exactly two creatures, transform Alluring Suitor.
Deadly Dancer
Trample
When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.
: Deadly Dancer and another target creature each get +1/+0 until end of turn.
Enchantment
When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.
Creature — Ogre Warrior (3/3)
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Human Shaman (2/2)
Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.
Legendary Creature — Human Shaman (3/3)
Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)
Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.
Creature — Dragon (4/4)
Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Creature — Insect (0/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.
Creature — Egg (0/1)
At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.
Creature — Phyrexian Goblin Warrior (3/3)
Haste
When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.
Creature — Minotaur Berserker (3/4)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample
Creature — Human Pirate (0/3)
Trample
Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Human Soldier (3/1)
When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.
Creature — Coyote (2/2)
Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Dragon (0/1)
Flying
: Dragon Hatchling gets +1/+0 until end of turn.
Creature — Dragon (2/3)
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Creature — Human Knight (2/2)
First strike
: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Creature — Dwarf Warrior (1/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
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