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Cards similar to Flame Burst (400)

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Thrill of Possibility

Thrill of Possibility

Instant

As an additional cost to cast this spell, discard a card.
Draw two cards.

9.9 /10
$0.07
Accelerate

Accelerate

Instant

Target creature gains haste until end of turn.
Draw a card.

8 /10
$0.56
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.28
Alibans Tower

Aliban's Tower

Instant

Target blocking creature gets +3/+1 until end of turn.

0.7 /10
$0.06
Ancient Grudge

Ancient Grudge

Instant

Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
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Antagonize

Antagonize

Instant

Target creature gets +4/+3 until end of turn.

6.9 /10
$0.06
Blazing Crescendo

Blazing Crescendo

Instant

Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.

8.3 /10
$0.11
Blazing Shoal

Blazing Shoal

Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.

5.3 /10
$0.96
Break Open

Break Open

Instant

Turn target face-down creature an opponent controls face up.

0.5 /10
$0.12
Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

7.1 /10
$0.04
Buccaneers Bravado

Buccaneer's Bravado

Instant

Choose one —
• Target creature gets +1/+1 and gains first strike until end of turn.
• Target Pirate gets +1/+1 and gains double strike until end of turn.

5.1 /10
$0.05
Burning Suns Fury

Burning Sun's Fury

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Up to two target creatures each get +2/+0 and gain haste until end of turn.

4 /10
$0.02
Burnout

Burnout

Instant

Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.

6.2 /10
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Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.6 /10
$0.45
Critical Hit

Critical Hit

Instant

Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

7.4 /10
$0.10
Dual Strike

Dual Strike

Instant

When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.4 /10
$0.11
Fanning the Flames

Fanning the Flames

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to any target.

5.9 /10
--
Fateful Showdown

Fateful Showdown

Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

7.6 /10
$0.18
Feast of Flesh

Feast of Flesh

Sorcery

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

0.4 /10
$0.05
Fists of Flame

Fists of Flame

Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

9.3 /10
$0.12
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