← Edit search Random card

Cards similar to Glade Gnarr (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Krosan Groundshaker

Krosan Groundshaker

Creature — Beast (6/6)

: Target Beast creature gains trample until end of turn.

1.2 /10
$0.06
Linebreaker Baloth

Linebreaker Baloth

Creature — Beast (4/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Linebreaker Baloth can't be blocked by creatures with power 2 or less.

2.7 /10
$0.03
Majestic Myriarch

Majestic Myriarch

Creature — Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.3 /10
$0.35
Mosstodon

Mosstodon

Creature — Plant Elephant (5/3)

: Target creature with power 5 or greater gains trample until end of turn.

3.3 /10
$0.12
Nemata Grove Guardian

Nemata, Grove Guardian

Legendary Creature — Treefolk (4/5)

: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

6.7 /10
$0.10
Purple Worm

Purple Worm

Creature — Worm (8/7)

This spell costs less to cast if a creature died this turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

4.2 /10
$0.03
Ravenous Sailback

Ravenous Sailback

Creature — Dinosaur (3/4)

When Ravenous Sailback enters the battlefield, choose one —
• Ravenous Sailback gains haste until end of turn.
• Destroy target artifact or enchantment.

6.1 /10
$0.06
Serpentine Kavu

Serpentine Kavu

Creature — Kavu (4/4)

: Serpentine Kavu gains haste until end of turn.

0.6 /10
$0.10
Spearbreaker Behemoth

Spearbreaker Behemoth

Creature — Beast (5/5)

Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.

7.7 /10
$0.18
Spectral HuntCaller

Spectral Hunt-Caller

Creature — Wolf Spirit (4/4)

: Creatures you control get +1/+1 and gain trample until end of turn.

3.4 /10
$0.06
Tales of Master Seshiro  Seshiros Living Legacy

Tales of Master Seshiro // Seshiro's Living Legacy

Enchantment — Saga // Enchantment Creature — Snake Warrior (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Seshiro's Living Legacy

Vigilance, haste

6.1 /10
$0.02
Thundering Ceratok

Thundering Ceratok

Creature — Rhino (4/5)

Trample
When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

2.7 /10
$0.02
Tireless Hauler  DireStrain Brawler

Tireless Hauler // Dire-Strain Brawler

Creature — Human Werewolf // Creature — Werewolf (4/5)

Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Brawler

Vigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.2 /10
$0.02
Towering Titan

Towering Titan

Creature — Giant (0/0)

Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.

7.3 /10
$2.62
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.1 /10
$8.13
Whisperwood Elemental

Whisperwood Elemental

Creature — Elemental (4/4)

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

7.4 /10
$0.97
Woodcloaker

Woodcloaker

Creature — Elf (3/3)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Woodcloaker is turned face up, target creature gains trample until end of turn.

1.8 /10
$0.08
Zopandrel Hunger Dominus

Zopandrel, Hunger Dominus

Legendary Creature — Phyrexian Horror (4/6)

Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ( can be paid with either or 2 life.)

9.7 /10
$9.23
Amphibious Kavu

Amphibious Kavu

Creature — Kavu (2/2)

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

1.1 /10
$0.12
Auspicious Starrix

Auspicious Starrix

Creature — Elk Beast (6/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

8.6 /10
$0.08
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.