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Cards similar to Mad Auntie (400)

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Rats of Rath

Rats of Rath

Creature — Rat (2/1)

: Destroy target artifact, creature, or land you control.

3.2 /10
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Rattleback Apothecary

Rattleback Apothecary

Creature — Gorgon Warlock (3/2)

Deathtouch
Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

4.5 /10
$0.03
Reclusive Wight

Reclusive Wight

Creature — Zombie Minion (4/4)

At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.

0.2 /10
$0.14
Relentless Dead

Relentless Dead

Creature — Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.

8.6 /10
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Sedraxis Alchemist

Sedraxis Alchemist

Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

4 /10
$0.16
Shadow Stinger

Shadow Stinger

Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.
Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

3.9 /10
$0.03
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.3 /10
$0.66
Skemfar Avenger

Skemfar Avenger

Creature — Elf Berserker (3/1)

Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.

8 /10
$0.21
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.04
Skullsnatcher

Skullsnatcher

Creature — Rat Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

8.4 /10
$1.85
Skyclave Shadowcat

Skyclave Shadowcat

Creature — Cat Horror (3/3)

, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

6.4 /10
$0.10
Slimy Dualleech

Slimy Dualleech

Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

0.6 /10
$0.01
Soulstinger

Soulstinger

Creature — Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

5.1 /10
$0.02
Spinal Centipede

Spinal Centipede

Creature — Insect (3/2)

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

3.1 /10
$0.02
Spire Mangler

Spire Mangler

Creature — Insect (2/1)

Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

1.6 /10
$0.04
Spiteful Bully

Spiteful Bully

Creature — Phyrexian Zombie Mercenary (3/3)

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

0.6 /10
$0.07
Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.3 /10
$0.09
Stromkirk Bloodthief

Stromkirk Bloodthief

Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

5.1 /10
$0.04
Stromkirk Condemned

Stromkirk Condemned

Creature — Vampire Horror (2/2)

Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.

5.6 /10
$0.16
Taborax Hopes Demise

Taborax, Hope's Demise

Legendary Creature — Demon Cleric (2/2)

Flying
Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

8.3 /10
$0.10
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