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Cards similar to Maggot Therapy (400)

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Cloak of Confusion

Cloak of Confusion

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

1.4 /10
$0.14
Contaminated Bond

Contaminated Bond

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life.

4.1 /10
$0.05
Contamination

Contamination

Enchantment

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces instead of any other type and amount.

7.8 /10
~$11
Corpses of the Lost

Corpses of the Lost

Enchantment

Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

4.9 /10
$0.36
Corpseweft

Corpseweft

Enchantment

, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.

3 /10
$0.13
Corrupted Zendikon

Corrupted Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3 /10
$0.13
Cover of Darkness

Cover of Darkness

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

8.6 /10
~$46
Crumbling Ashes

Crumbling Ashes

Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

7.5 /10
$5.64
Cryptwailing

Cryptwailing

Enchantment

, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.

0.3 /10
$0.10
Curse of Disturbance

Curse of Disturbance

Enchantment — Aura Curse

Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

8.9 /10
$0.67
Curse of Shallow Graves

Curse of Shallow Graves

Enchantment — Aura Curse

Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

7 /10
$0.86
Curse of the Restless Dead

Curse of the Restless Dead

Enchantment — Aura Curse

Enchant player
Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

8.9 /10
$2.80
Dark Prophecy

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

8.9 /10
$5.46
Dauthi Embrace

Dauthi Embrace

Enchantment

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

7.2 /10
$3.95
Daxoss Torment

Daxos's Torment

Enchantment

Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

3.8 /10
$0.28
Dead Mans Chest

Dead Man's Chest

Enchantment — Aura

Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

8.3 /10
$0.37
Deadly Designs

Deadly Designs

Enchantment

: Put a plot counter on Deadly Designs. Any player may activate this ability.
When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.

4.1 /10
$0.14
Death in Heaven

Death in Heaven

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target player mills two cards, then exiles their graveyard.
III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.

6.9 /10
$0.10
Death Match

Death Match

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

3.3 /10
$0.48
Death Pit Offering

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.

3.2 /10
$0.27
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