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Cards similar to Mana Vapors (400)

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Allied Strategies

Allied Strategies

Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

3.4 /10
$0.16
Amnesia

Amnesia

Sorcery

Target player reveals their hand and discards all nonland cards.

2.1 /10
$2.70
Arcane Heist

Arcane Heist

Sorcery

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

6.3 /10
$0.37
Arm with Aether

Arm with Aether

Sorcery

Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

4.1 /10
$0.17
Balance

Balance

Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

10 /10
--
Bamboozle

Bamboozle

Sorcery

Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.

2.8 /10
$0.22
Barroom Brawl

Barroom Brawl

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

6.5 /10
$0.08
Blatant Thievery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls.

8.7 /10
$5.13
Brain Pry

Brain Pry

Sorcery

Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.

1.3 /10
$0.10
Breaking of the Fellowship

Breaking of the Fellowship

Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.

6.1 /10
$0.03
Clear the Mind

Clear the Mind

Sorcery

Target player shuffles their graveyard into their library.
Draw a card.

8.1 /10
$0.06
Clone Legion

Clone Legion

Sorcery

For each creature target player controls, create a token that's a copy of that creature.

9.1 /10
$0.82
Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

6.2 /10
--
Cruel Fate

Cruel Fate

Sorcery

Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.

0.6 /10
$0.91
Cultural Exchange

Cultural Exchange

Sorcery

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

5.9 /10
$5.13
Cut Your Losses

Cut Your Losses

Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down.

9 /10
$0.43
Declaration in Stone

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

6.2 /10
$0.30
Dichotomancy

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

1 /10
$0.24
Distress

Distress

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.4 /10
$0.17
Do or Die

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

5.5 /10
$5.76
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