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Cards similar to Martyrdom (400)

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Hallowed Moonlight

Hallowed Moonlight

Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.

4.1 /10
$2.18
Liberate

Liberate

Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

4.7 /10
$0.37
Lithomancers Focus

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

1.4 /10
$0.06
Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

9.1 /10
$0.11
Pride of Conquerors

Pride of Conquerors

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

2.6 /10
$0.04
Rhystic Shield

Rhystic Shield

Instant

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .

0.5 /10
$0.09
Riot Control

Riot Control

Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

8.2 /10
$0.20
Ritual of Hope

Ritual of Hope

Instant

Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

2.7 /10
$0.03
Safe Passage

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

6.1 /10
$0.06
Warriors Stand

Warrior's Stand

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.

0.5 /10
$0.26
Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

8 /10
$0.10
Akromas Blessing

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

6.2 /10
$0.34
And They Shall Know No Fear

And They Shall Know No Fear

Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

9.1 /10
$5.10
Armed and Armored

Armed and Armored

Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

8 /10
$0.14
Aven Warcraft

Aven Warcraft

Instant

Creatures you control get +0/+2 until end of turn.
Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

1.3 /10
$0.13
Bar the Door

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

7.6 /10
$0.24
Battle Cry

Battle Cry

Instant

Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

1 /10
$0.21
Blinding Fog

Blinding Fog

Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

6.6 /10
$0.11
Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.

1.9 /10
$0.02
Call to Glory

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

5.8 /10
$0.24
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