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Cards similar to Oreskos Explorer (400)

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Flaming Fist Duskguard

Flaming Fist Duskguard

Creature — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0."

10 /10
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Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

8.3 /10
$0.68
Goldmane Griffin

Goldmane Griffin

Creature — Griffin (3/2)

Flying, vigilance
When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.3 /10
$0.32
Guardian of Pilgrims

Guardian of Pilgrims

Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

0.6 /10
$0.01
Inquisitor Exarch

Inquisitor Exarch

Creature — Phyrexian Cleric (2/2)

When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.

4.4 /10
$0.14
Ironpaw Aspirant

Ironpaw Aspirant

Creature — Cat Warrior (1/2)

When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature.

4.6 /10
$0.04
Kinsbaile Skirmisher

Kinsbaile Skirmisher

Creature — Kithkin Soldier (2/2)

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

1.2 /10
$0.02
Kor Aeronaut

Kor Aeronaut

Creature — Kor Soldier (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

0.7 /10
$0.06
Kraul Harpooner

Kraul Harpooner

Creature — Insect Warrior (3/2)

Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

6.7 /10
$0.05
Leonin Snarecaster

Leonin Snarecaster

Creature — Cat Soldier (2/1)

When Leonin Snarecaster enters the battlefield, you may tap target creature.

2.6 /10
$0.02
Lone Missionary

Lone Missionary

Creature — Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

4.3 /10
$0.15
Magus of the Balance

Magus of the Balance

Creature — Human Wizard (2/2)

, , Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

5.6 /10
$0.14
Monk Realist

Monk Realist

Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

3.1 /10
$0.24
Savannah Sage

Savannah Sage

Creature — Cat Cleric (2/2)

When Savannah Sage enters the battlefield, you gain 2 life.

1.8 /10
$0.08
Silver Deputy

Silver Deputy

Artifact Creature — Mercenary (1/2)

When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

3.4 /10
$0.03
Skyclave Cleric  Skyclave Basilica

Skyclave Cleric // Skyclave Basilica

Creature — Kor Cleric // Land (1/3)

When Skyclave Cleric enters the battlefield, you gain 2 life.

Skyclave Basilica

Skyclave Basilica enters the battlefield tapped.
: Add .

6.8 /10
$0.04
Spirited Companion

Spirited Companion

Enchantment Creature — Dog (1/1)

When Spirited Companion enters the battlefield, draw a card.

9.7 /10
$0.18
Temple Acolyte

Temple Acolyte

Creature — Human Cleric (1/3)

When Temple Acolyte enters the battlefield, you gain 3 life.

0.8 /10
$0.26
Tenth District Guard

Tenth District Guard

Creature — Human Soldier (2/2)

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

0.4 /10
$0.10
Tower Winder

Tower Winder

Creature — Snake (1/1)

Reach, deathtouch
When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.

6.2 /10
$2.26
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