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Cards similar to Overwhelm (400)

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Cloudkill

Cloudkill

Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

5.7 /10
$0.06
Coalition Victory

Coalition Victory

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

10 /10
$1.14
Coursers Accord

Coursers' Accord

Sorcery

Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)

2.8 /10
$0.05
Death Mutation

Death Mutation

Sorcery

Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4 /10
$0.30
Declare Dominance

Declare Dominance

Sorcery

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

4.6 /10
$0.05
Decree of Pain

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

9.5 /10
$0.40
Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

Lead

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

4.8 /10
$0.11
Eerie Ultimatum

Eerie Ultimatum

Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

9.6 /10
$5.84
Engineered Might

Engineered Might

Sorcery

Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.

2 /10
$0.02
Ents Fury

Ent's Fury

Sorcery

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.

6.4 /10
$0.05
Epic Confrontation

Epic Confrontation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

5.8 /10
$0.03
Feast of Succession

Feast of Succession

Sorcery

All creatures get -4/-4 until end of turn. You become the monarch.

6.4 /10
$0.06
Full Steam Ahead

Full Steam Ahead

Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

3.9 /10
$0.07
Gleeful Sabotage

Gleeful Sabotage

Sorcery

Destroy target artifact or enchantment.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

4.7 /10
$0.29
Govern the Guildless

Govern the Guildless

Sorcery

Gain control of target monocolored creature.
Forecast — , Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)

3.3 /10
$0.27
Graceful Takedown

Graceful Takedown

Sorcery

Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

3.1 /10
$0.05
Hunt the Hunter

Hunt the Hunter

Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

2.9 /10
$0.04
Ichor Explosion

Ichor Explosion

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

1.8 /10
$0.08
Insurrection

Insurrection

Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

9.1 /10
$5.10
King Haralds Revenge

King Harald's Revenge

Sorcery

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.

4.9 /10
$0.05
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