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Cards similar to Princess Lucrezia (400)

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Ruthless Deathfang

Ruthless Deathfang

Creature — Dragon (4/4)

Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.

5.9 /10
$0.08
SilentBlade Oni

Silent-Blade Oni

Creature — Demon Ninja (6/5)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.

9.2 /10
$1.54
Silumgar the Drifting Death

Silumgar, the Drifting Death

Legendary Creature — Dragon (3/7)

Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

8.8 /10
$1.38
Sivitri Scarzam

Sivitri Scarzam

Legendary Creature — Human (6/4)

1.3 /10
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Skeleton Ship

Skeleton Ship

Legendary Creature — Skeleton (0/3)

When you control no Islands, sacrifice Skeleton Ship.
: Put a -1/-1 counter on target creature.

4.2 /10
--
Sphinx Summoner

Sphinx Summoner

Artifact Creature — Sphinx (3/3)

Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.

6.3 /10
$0.35
Szadek Lord of Secrets

Szadek, Lord of Secrets

Legendary Creature — Vampire (5/5)

Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

5.1 /10
$0.35
Taigam Sidisis Hand

Taigam, Sidisi's Hand

Legendary Creature — Human Wizard (3/4)

Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

5.8 /10
$0.07
The Mouth of Sauron

The Mouth of Sauron

Legendary Creature — Human Advisor (3/4)

When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.8 /10
$0.05
The Scarab God

The Scarab God

Legendary Creature — God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

9.3 /10
~$11
Uchbenbak the Great Mistake

Uchbenbak, the Great Mistake

Legendary Creature — Skeleton Horror (6/4)

Vigilance, menace
Descend 8 — : Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

5.1 /10
$0.03
Umbris Fear Manifest

Umbris, Fear Manifest

Legendary Creature — Nightmare Horror (1/1)

Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.
Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card.

7.8 /10
$8.00
UrDrago

Ur-Drago

Legendary Creature — Elemental (4/4)

First strike
Creatures with swampwalk can be blocked as though they didn't have swampwalk.

0.6 /10
~$20
Vectis Agents

Vectis Agents

Artifact Creature — Human Rogue (4/3)

: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.

0.5 /10
$0.08
Vela the NightClad

Vela the Night-Clad

Legendary Creature — Human Wizard (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

7.3 /10
$0.79
Wrexial the Risen Deep

Wrexial, the Risen Deep

Legendary Creature — Kraken (5/8)

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

8.8 /10
$2.31
Xanathar Guild Kingpin

Xanathar, Guild Kingpin

Legendary Creature — Beholder (5/6)

At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.

8.4 /10
$3.76
Zareth San the Trickster

Zareth San, the Trickster

Legendary Creature — Merfolk Rogue (4/4)

Flash
, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

8 /10
$0.16
Felix FiveBoots

Felix Five-Boots

Legendary Creature — Ooze Rogue (5/4)

Menace, ward
If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

6.3 /10
$1.10
Glamorous Outlaw

Glamorous Outlaw

Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

4.9 /10
$0.02
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