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Cards similar to Rageblood Shaman (400)

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BladeTribe Berserkers

Blade-Tribe Berserkers

Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

0.6 /10
$0.13
Bladegraft Aspirant

Bladegraft Aspirant

Creature — Phyrexian Warrior (2/3)

Menace
Equipment spells you cast cost less to cast.
Activated abilities of Equipment you control that target Bladegraft Aspirant cost less to activate.

7.5 /10
$0.04
Bloodrage Alpha

Bloodrage Alpha

Creature — Wolf (4/4)

When Bloodrage Alpha enters the battlefield, choose one —
• Another target Wolf or Werewolf you control fights target creature you don't control.
• You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'"

10 /10
--
Boggart SpriteChaser

Boggart Sprite-Chaser

Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

0.1 /10
$0.13
Brazen Blademaster

Brazen Blademaster

Creature — Orc Pirate (2/3)

Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.

3 /10
$0.01
Breeches Brazen Plunderer

Breeches, Brazen Plunderer

Legendary Creature — Goblin Pirate (3/3)

Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner (You can have two commanders if both have partner.)

8.8 /10
$0.08
Breeches Eager Pillager

Breeches, Eager Pillager

Legendary Creature — Goblin Pirate (3/3)

First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.

8.5 /10
$0.36
Burning Sun Cavalry

Burning Sun Cavalry

Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

2.2 /10
$0.03
Chandras Pyreling

Chandra's Pyreling

Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

4.8 /10
$0.06
Chaos Terminator Lord

Chaos Terminator Lord

Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

6.6 /10
$0.11
Charming Scoundrel

Charming Scoundrel

Creature — Human Rogue (1/1)

Haste
When Charming Scoundrel enters the battlefield, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.

7.6 /10
$0.78
Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.3 /10
$0.05
Coalition Warbrute

Coalition Warbrute

Creature — Minotaur Berserker (3/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample

4.4 /10
$0.04
Combat Celebrant

Combat Celebrant

Creature — Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

9.5 /10
$3.60
Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.4 /10
$0.03
Crimson Muckwader

Crimson Muckwader

Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

0.4 /10
$0.01
Cunning Coyote

Cunning Coyote

Creature — Coyote (2/2)

Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.3 /10
$0.04
Delina Wild Mage

Delina, Wild Mage

Legendary Creature — Elf Shaman (3/2)

Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."
15—20 | Create one of those tokens. You may roll again.

9.6 /10
$7.06
Desolation Giant

Desolation Giant

Creature — Giant (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

3.8 /10
$0.17
Dominating Vampire

Dominating Vampire

Creature — Vampire (3/3)

When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

6.8 /10
$0.12
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