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Cards similar to Sacred Rites (400)

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Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Elspeths Smite

Elspeth's Smite

Instant

Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

4.6 /10
$0.08
Excise

Excise

Instant

Exile target attacking creature unless its controller pays .

1.5 /10
$0.06
Fragment Reality

Fragment Reality

Instant

Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.

10 /10
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Glyph of Life

Glyph of Life

Instant

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

2.7 /10
$0.28
Head to Head

Head to Head

Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

10 /10
$0.21
Indestructible Aura

Indestructible Aura

Instant

Prevent all damage that would be dealt to target creature this turn.

2.4 /10
$0.35
Mana Tithe

Mana Tithe

Instant

Counter target spell unless its controller pays .

9.3 /10
$0.52
Moment of Silence

Moment of Silence

Instant

Target player skips their next combat phase this turn.

3.7 /10
$0.21
Off Balance

Off Balance

Instant

Target creature can't attack or block this turn.

0.4 /10
$0.20
Phalanx Formation

Phalanx Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

2.9 /10
$0.07
Pride of Conquerors

Pride of Conquerors

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

2.6 /10
$0.04
Purify the Grave

Purify the Grave

Instant

Exile target card from a graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.1 /10
$0.08
Rally the Peasants

Rally the Peasants

Instant

Creatures you control get +2/+0 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.4 /10
--
Reciprocate

Reciprocate

Instant

Exile target creature that dealt damage to you this turn.

4.2 /10
$0.33
Reinforcements

Reinforcements

Instant

Put up to three target creature cards from your graveyard on top of your library.

3.8 /10
$0.23
Rhystic Shield

Rhystic Shield

Instant

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .

0.5 /10
$0.09
Sanctified Charge

Sanctified Charge

Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

1.6 /10
$0.04
Save Life

Save Life

Instant

Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.

10 /10
$1.32
Shielded Passage

Shielded Passage

Instant

Prevent all damage that would be dealt to target creature this turn.

3.1 /10
$0.05
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