Creature — Insect (1/1)
: Target creature can't block Duct Crawler this turn.
Creature — Vampire (2/1)
Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
Creature — Vampire Berserker (2/1)
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Goblin Spellshaper (1/1)
, , Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
Creature — Goblin Warrior (1/1)
Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Creature — Goblin Artificer (1/1)
: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
Creature — Goblin Warrior (1/1)
Kicker (You may pay an additional as you cast this spell.)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature — Goblin (2/1)
Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)
Creature — Goblin Citizen (1/2)
Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost less to cast.
Creature — Goblin Warrior (1/1)
: Target creature gains haste until end of turn. (It can attack and this turn.)
Creature — Goblin Warrior (3/4)
, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Creature — Vampire (2/2)
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Creature — Human Druid (1/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Honored Hierarch is renowned, it has vigilance and ": Add one mana of any color."
Creature — Goblin Pirate (1/1)
When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature — Human Knight (2/2)
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Creature — Goblin Berserker (1/1)
Kill-Suit Cultist attacks each combat if able.
, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
Legendary Creature — Goblin (3/3)
Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay . If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
Creature — Beast (1/1)
Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
Creature — Human Monk (1/2)
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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