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Cards similar to Spike Colony (400)

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Floodchaser

Floodchaser

Creature — Elemental (0/0)

Floodchaser enters the battlefield with six +1/+1 counters on it.
Floodchaser can't attack unless defending player controls an Island.
, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

1 /10
$0.13
GhorClan Savage

Ghor-Clan Savage

Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

0.8 /10
$0.32
Glinting Creeper

Glinting Creeper

Creature — Plant (0/0)

Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.
Glinting Creeper can't be blocked by creatures with power 2 or less.

2.2 /10
$0.02
Living Totem

Living Totem

Creature — Plant Elemental (2/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.

2.2 /10
$0.07
Magmasaur

Magmasaur

Creature — Elemental Dinosaur (0/0)

Magmasaur enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

2.4 /10
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Mindwarper

Mindwarper

Creature — Spirit (0/0)

Mindwarper enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.

0.7 /10
$0.20
Mycoloth

Mycoloth

Creature — Fungus (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

9.4 /10
$4.03
Naths Elite

Nath's Elite

Creature — Elf Warrior (4/2)

All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.06
Nessian Demolok

Nessian Demolok

Creature — Beast (3/3)

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.

2 /10
$0.03
Nessian Wilds Ravager

Nessian Wilds Ravager

Creature — Hydra (6/6)

Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.)
When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)

6.4 /10
$0.24
Noosegraf Mob

Noosegraf Mob

Creature — Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

7.9 /10
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Rubblebelt Maverick

Rubblebelt Maverick

Creature — Human Detective (1/1)

When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

2.9 /10
$0.04
Rural Recruit

Rural Recruit

Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

2.8 /10
$0.02
Saddleback Lagac

Saddleback Lagac

Creature — Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

2.1 /10
$0.03
Sandsteppe Scavenger

Sandsteppe Scavenger

Creature — Dog Scout (2/2)

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

1.2 /10
$0.04
Skullmulcher

Skullmulcher

Creature — Elemental (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

5.6 /10
$0.27
Somberwald Spider

Somberwald Spider

Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)
Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

3.2 /10
$0.05
Stag Beetle

Stag Beetle

Creature — Insect (0/0)

Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

4.6 /10
$1.29
Steelbane Hydra

Steelbane Hydra

Creature — Turtle Hydra (0/0)

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

9.2 /10
$3.99
Stingmoggie

Stingmoggie

Creature — Elemental (0/0)

Stingmoggie enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

2.2 /10
$0.15
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