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Cards similar to Stain the Mind (400)

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Allure of the Unknown

Allure of the Unknown

Sorcery

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

5 /10
$0.09
Bite of the Black Rose

Bite of the Black Rose

Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

6.6 /10
$0.44
Capital Punishment

Capital Punishment

Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

7.5 /10
$3.03
Cauldrons Gift

Cauldron's Gift

Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

4.5 /10
$0.05
Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6 /10
~$11
Devouring Greed

Devouring Greed

Sorcery — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

5.1 /10
$0.14
Dimir Machinations

Dimir Machinations

Sorcery

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

6.7 /10
$0.98
Dread Return

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.8 /10
$0.32
Endless Obedience

Endless Obedience

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Put target creature card from a graveyard onto the battlefield under your control.

6.2 /10
$0.08
Ever After

Ever After

Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

7.6 /10
$0.24
Fatal Lore

Fatal Lore

Sorcery

An opponent chooses one —
• You draw three cards.
• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.

2.7 /10
$0.97
Flay

Flay

Sorcery

Target player discards a card at random. Then that player discards another card at random unless they pay .

0.5 /10
$0.22
Grave Exchange

Grave Exchange

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

2.3 /10
$0.04
Incarnation Technique

Incarnation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Mill five cards, then return a creature card from your graveyard to the battlefield.

9 /10
$6.16
Jarads Orders

Jarad's Orders

Sorcery

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

8.8 /10
$0.65
LichKnights Conquest

Lich-Knights' Conquest

Sorcery

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

9.1 /10
$1.14
Mind Sludge

Mind Sludge

Sorcery

Target player discards a card for each Swamp you control.

4.1 /10
$0.11
Mires Malice

Mire's Malice

Sorcery

Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.2 /10
$0.03
Monumental Corruption

Monumental Corruption

Sorcery

Target player draws X cards and loses X life, where X is the number of artifacts you control.

7.9 /10
$0.70
Necromantic Summons

Necromantic Summons

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.

4.6 /10
$0.10
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