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Cards similar to Steely Resolve (400)

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Dauntless Bodyguard

Dauntless Bodyguard

Creature — Human Knight (2/1)

As Dauntless Bodyguard enters, choose another creature you control.
Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

7.2 /10
$0.16
Dermotaxi

Dermotaxi

Artifact — Vehicle

Imprint — As Dermotaxi enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

7 /10
$0.10
Diamond Knight

Diamond Knight

Artifact Creature — Knight (1/1)

Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

4.8 /10
$0.10
Eye of Ojer Taq  Apex Observatory

Eye of Ojer Taq // Apex Observatory

Artifact // Artifact

: Add one mana of any color.
Craft with two that share a card type (, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Apex Observatory

Apex Observatory enters tapped. As it enters, choose a card type shared among two exiled cards used to craft it.
: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

6 /10
$1.30
Flickering Ward

Flickering Ward

Enchantment — Aura

Enchant creature
As Flickering Ward enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
: Return Flickering Ward to its owner's hand.

8.1 /10
$5.56
Floating Shield

Floating Shield

Enchantment — Aura

Enchant creature
As Floating Shield enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

2.6 /10
$0.18
Fluros of Myras Marvels

Fluros of Myra's Marvels

Legendary Creature — Merfolk Performer (3/4)

As Fluros of Myra's Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner

0.1 /10
$0.14
Frontier Siege

Frontier Siege

Enchantment

As Frontier Siege enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add .
• Dragons — Whenever a creature with flying enters under your control, you may have it fight target creature you don't control.

8.7 /10
$0.47
Glasspool Mimic  Glasspool Shore

Glasspool Mimic // Glasspool Shore

Creature — Shapeshifter Rogue // Land (0/0)

You may have Glasspool Mimic enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Glasspool Shore

Glasspool Shore enters tapped.
: Add .

9.6 /10
$4.47
Greymond Avacyns Stalwart

Greymond, Avacyn's Stalwart

Legendary Creature — Human Soldier (3/4)

As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.

5.7 /10
--
Haunting Apparition

Haunting Apparition

Creature — Spirit (1/2)

Flying
As Haunting Apparition enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

0.2 /10
$0.20
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.5 /10
$0.69
Ignacio of Myras Marvels

Ignacio of Myra's Marvels

Legendary Creature — Lizard Performer (4/3)

As Ignacio of Myra's Marvels enters, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.
Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.
Partner (You can have two commanders if both have partner.)

0.7 /10
$0.19
Illusionary Terrain

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Illusionary Terrain enters, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.

2 /10
$0.20
Inner Demon

Inner Demon

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
When Inner Demon enters, all non-Demon creatures get -2/-2 until end of turn.

4.9 /10
$0.19
Invasion of Belenon  Belenon War Anthem

Invasion of Belenon // Belenon War Anthem

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Belenon enters, create a 2/2 white and blue Knight creature token with vigilance.

Belenon War Anthem

Creatures you control get +1/+1.

5.8 /10
$0.04
Invasion of Gobakhan  Lightshield Array

Invasion of Gobakhan // Lightshield Array

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

Lightshield Array

At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.

7.9 /10
$2.60
Invasion of Ikoria  Zilortha Apex of Ikoria

Invasion of Ikoria // Zilortha, Apex of Ikoria

Battle — Siege // Legendary Creature — Dinosaur (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ikoria enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.

Zilortha, Apex of Ikoria

Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.

9.7 /10
$9.37
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