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Cards similar to Strength of the Tajuru (400)

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Natural Obsolescence

Natural Obsolescence

Instant

Put target artifact on the bottom of its owner's library.

2.3 /10
$0.04
Naturalize

Naturalize

Instant

Destroy target artifact or enchantment.

9.3 /10
$0.07
Nourishing Shoal

Nourishing Shoal

Instant — Arcane

You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.

3.1 /10
$0.30
Resuscitate

Resuscitate

Instant

Until end of turn, creatures you control gain ": Regenerate this creature."

2.1 /10
$0.24
Seedtime

Seedtime

Instant

Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.

6.1 /10
~$16
Signal the Clans

Signal the Clans

Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

7.6 /10
$0.50
Squall Line

Squall Line

Instant

Squall Line deals X damage to each creature with flying and each player.

6.2 /10
$2.10
Tangle

Tangle

Instant

Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.

6.4 /10
$7.00
Tanglesap

Tanglesap

Instant

Prevent all combat damage that would be dealt this turn by creatures without trample.

3.3 /10
$0.11
Tower Defense

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

8.6 /10
$0.29
Vital Surge

Vital Surge

Instant — Arcane

You gain 3 life.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.8 /10
$0.11
Whiteout

Whiteout

Instant

All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.

2.1 /10
--
Wilt

Wilt

Instant

Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

8 /10
$0.07
Winds of Qal Sisma

Winds of Qal Sisma

Instant

Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

6.5 /10
$0.23
Wrap in Vigor

Wrap in Vigor

Instant

Regenerate each creature you control.

9.3 /10
$0.97
Back to Nature

Back to Nature

Instant

Destroy all enchantments.

7 /10
$0.37
Commencement of Festivities

Commencement of Festivities

Instant

Prevent all combat damage that would be dealt to players this turn.

5.1 /10
$0.03
Defend the Hearth

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

4.9 /10
$0.04
Harnessed Lightning

Harnessed Lightning

Instant

Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

4.5 /10
$0.15
Haze of Pollen

Haze of Pollen

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

5.8 /10
$0.07
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