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Cards similar to Territorial Dispute (400)

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Curse of Bloodletting

Curse of Bloodletting

Enchantment — Aura Curse

Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.

7.9 /10
$1.52
Dictate of the Twin Gods

Dictate of the Twin Gods

Enchantment

Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.4 /10
$2.44
Dragon Roost

Dragon Roost

Enchantment

: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)

3.1 /10
$0.68
Fiery Emancipation

Fiery Emancipation

Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

9.7 /10
$5.15
Gratuitous Violence

Gratuitous Violence

Enchantment

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.2 /10
$3.15
Heretics Punishment

Heretic's Punishment

Enchantment

: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.

2.3 /10
$0.08
Possibility Storm

Possibility Storm

Enchantment

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

8.7 /10
$2.72
Rain of Riches

Rain of Riches

Enchantment

When Rain of Riches enters the battlefield, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

9.3 /10
$9.15
Theater of Horrors

Theater of Horrors

Enchantment

At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
: Theater of Horrors deals 1 damage to target opponent or planeswalker.

8.8 /10
$0.10
Tide of War

Tide of War

Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

5.7 /10
$1.27
Tin Street Market

Tin Street Market

Enchantment — Aura

Enchant land
Enchanted land has ", Discard a card: Draw a card."

1.6 /10
$0.03
Uncivil Unrest

Uncivil Unrest

Enchantment

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

8.9 /10
~$11
Unpredictable Cyclone

Unpredictable Cyclone

Enchantment

If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.07
Vicious Shadows

Vicious Shadows

Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

7 /10
$2.24
Aether Charge

Aether Charge

Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.

2.1 /10
$0.12
Aether Rift

Aether Rift

Enchantment

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

2.5 /10
$0.47
Ancient Hydra

Ancient Hydra

Creature — Hydra (5/1)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

0.5 /10
$0.22
Arcane Bombardment

Arcane Bombardment

Enchantment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.

9.4 /10
$1.13
Berserkers Onslaught

Berserkers' Onslaught

Enchantment

Attacking creatures you control have double strike.

8.6 /10
$2.14
Bonehoard Dracosaur

Bonehoard Dracosaur

Creature — Dinosaur Dragon (5/5)

Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

9.2 /10
~$10
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