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Cards similar to Wash Out (400)

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Chill of Foreboding

Chill of Foreboding

Sorcery

Each player mills five cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.13
Choice of Fortunes

Choice of Fortunes

Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game.

10 /10
--
Coastal Discovery

Coastal Discovery

Sorcery

Draw two cards.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.5 /10
$0.07
Coax from the Blind Eternities

Coax from the Blind Eternities

Sorcery

You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.

1.8 /10
$0.12
Compulsive Research

Compulsive Research

Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

8.7 /10
$0.14
Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
Confiscation Coup

Confiscation Coup

Sorcery

Choose target artifact or creature. You get (four energy counters), then you may pay an amount of equal to that permanent's mana value. If you do, gain control of it.

5.8 /10
--
Counsel of the Soratami

Counsel of the Soratami

Sorcery

Draw two cards.

4.6 /10
$0.11
Covenant of Minds

Covenant of Minds

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

3.9 /10
$0.19
Crow Storm

Crow Storm

Sorcery

Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

10 /10
$0.25
Decisions Decisions

Decisions, Decisions

Sorcery

Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order.

0 /10
$0.01
Deep Analysis

Deep Analysis

Sorcery

Target player draws two cards.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.4 /10
$0.05
Distant Melody

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

9.8 /10
$0.24
Distant Memories

Distant Memories

Sorcery

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

3.9 /10
$0.19
Distorted Curiosity

Distorted Curiosity

Sorcery

Corrupted — This spell costs less to cast if an opponent has three or more poison counters.
Draw two cards.

7.1 /10
$0.05
Divination

Divination

Sorcery

Draw two cards.

8.1 /10
$0.04
Donate

Donate

Sorcery

Target player gains control of target permanent you control.

5.4 /10
$7.63
Drawn from Dreams

Drawn from Dreams

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

7.8 /10
$0.13
Dreadwaters

Dreadwaters

Sorcery

Target player mills X cards, where X is the number of lands you control.

4.7 /10
$0.07
Dream Cache

Dream Cache

Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

7.6 /10
$0.19
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