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Cards similar to Whirling Dervish (400)

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Slith Predator

Slith Predator

Creature — Slith (1/1)

Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

1.3 /10
$0.14
Slith Strider

Slith Strider

Creature — Slith (1/1)

Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

1.7 /10
$0.16
Spike Tiller

Spike Tiller

Creature — Spike (0/0)

Spike Tiller enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.

1.2 /10
$0.27
Spincrusher

Spincrusher

Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

2.9 /10
$0.19
Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.2 /10
$0.19
Stormwing Dragon

Stormwing Dragon

Creature — Dragon (3/3)

Flying, first strike
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

2.8 /10
$0.13
Strength of Solidarity

Strength of Solidarity

Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.2 /10
$0.02
Stromkirk Noble

Stromkirk Noble

Creature — Vampire Noble (1/1)

Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

5.7 /10
$0.34
Stromkirk Patrol

Stromkirk Patrol

Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

1.5 /10
$0.03
Sumala Sentry

Sumala Sentry

Creature — Elf Archer (1/3)

Reach
Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.

2.9 /10
$0.05
Tempered Sliver

Tempered Sliver

Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

6.7 /10
$0.30
The Thirteenth Doctor

The Thirteenth Doctor

Legendary Creature — Time Lord Doctor (2/2)

Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.
Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.

8.1 /10
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Thought Gorger

Thought Gorger

Creature — Horror (2/2)

Trample
When Thought Gorger enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.

3.1 /10
$0.23
Throw from the Saddle

Throw from the Saddle

Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

3.5 /10
$0.05
Topan Freeblade

Topan Freeblade

Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.7 /10
$0.12
Vulpikeet

Vulpikeet

Creature — Fox Bird (2/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, put a +1/+1 counter on it.

6.5 /10
$0.02
Zombie Brute

Zombie Brute

Creature — Zombie (5/4)

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample

0.8 /10
$0.18
osaurus

_____-o-saurus

Creature — Alien Dinosaur (3/3)

Trample
When this creature enters, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)

2.5 /10
$0.02
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