Creature — Horror // Sorcery — Adventure (4/4)
Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.
Plant Tadpoles
Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
Battle — Siege // Creature — Moonfolk Ninja (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Rooftop Saboteurs
Flying
Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card.
Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
Jace, Telepath Unbound
+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
Creature — Zombie Cleric (3/2)
Flash
When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Creature — Human Warlock (3/3)
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
Legendary Artifact Creature — Thopter (1/2)
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
Creature — Elephant Soldier (4/4)
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
Legendary Creature — Rat Shaman (3/4)
Menace, ward
Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)
Artifact Creature — Shapeshifter (2/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
Creature — Human Assassin (2/1)
Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.
Creature — Insect (2/2)
Flash
You may cast colorless spells as though they had flash.
Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
Artifact Creature — Golem (5/3)
Soldevi Golem doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.
Creature — Eldrazi Fungus (3/3)
Devoid (This card has no color.)
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Creature — Serpent Dragon // Instant — Adventure (6/6)
Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.
Capsizing Wave
Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Creature — Eldrazi Drone (2/4)
Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, target opponent exiles the top card of their library.
Creature — Eldrazi (4/4)
( represents colorless mana.)
When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
Creature — Scorpion Scout // Sorcery — Adventure (7/7)
Trample
Once each turn, you may pay rather than pay the mana cost for a creature spell you cast from exile.
Retrieve Prey
Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)
Artifact Creature — Construct (3/3)
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Creature — Ouphe (2/2)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
The Great Work
(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)
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