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Cards similar to Longtusk Cub (400)

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Ohran Frostfang

Ohran Frostfang

Snow Creature — Snake (2/6)

Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.

9.8 /10
$1.27
Ohran Viper

Ohran Viper

Snow Creature — Snake (1/3)

Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.

7.8 /10
$1.75
Old Gnawbone

Old Gnawbone

Legendary Creature — Dragon (7/7)

Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.

9.8 /10
~$33
Oyaminartok Polar Werebear

Oyaminartok, Polar Werebear

Legendary Creature — Giant Bear (4/5)

Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet.
Whenever Oyaminartok deals combat damage to a player, create a Food token.
, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add . Spend this mana only to cast blue creature spells.

10 /10
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Precinct Captain

Precinct Captain

Creature — Human Soldier (2/2)

First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

7.5 /10
$0.25
Raucous Entertainer

Raucous Entertainer

Creature — Plant Bard (2/2)

, : Put a +1/+1 counter on each creature you control that entered the battlefield this turn.

2.8 /10
$0.05
Riptide Pilferer

Riptide Pilferer

Creature — Merfolk Rogue (1/1)

Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3.9 /10
$0.15
Ruins Recluse

Ruins Recluse

Creature — Spider (1/1)

Reach, deathtouch
: Put a +1/+1 counter on Ruins Recluse.

6.8 /10
$2.31
Sakiko Mother of Summer

Sakiko, Mother of Summer

Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

6.4 /10
$2.40
Screeching Silcaw

Screeching Silcaw

Creature — Bird (1/2)

Flying
Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards.

1.1 /10
$0.25
Shisato Whispering Hunter

Shisato, Whispering Hunter

Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.
Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

4.3 /10
$0.56
Shriekgeist

Shriekgeist

Creature — Spirit (1/1)

Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

3 /10
$0.06
Shrill Howler  Howling Chorus

Shrill Howler // Howling Chorus

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/1)

Creatures with power less than Shrill Howler's power can't block it.
: Transform Shrill Howler.

Howling Chorus

Creatures with power less than Howling Chorus's power can't block it.
Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

3.1 /10
$0.11
Slavering Nulls

Slavering Nulls

Creature — Goblin Zombie (2/1)

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

0.9 /10
$0.20
Spawnwrithe

Spawnwrithe

Creature — Elemental (2/2)

Trample
Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

6.6 /10
$0.53
Suspicious Stowaway  Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Seafaring Werewolf

Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.3 /10
$0.24
Swarm Saboteur

Swarm Saboteur

Creature — Human Ninja (2/2)

Ninjutsu
Deathtouch
Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand.

10 /10
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Tunnel Tipster

Tunnel Tipster

Creature — Mole Scout (1/1)

At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.
: Add .

4.7 /10
$0.01
Water Weird

Water Weird

Creature — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.

10 /10
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Bloodmad Vampire

Bloodmad Vampire

Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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