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Cards similar to Roar of Challenge (400)

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Enlarge

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

5.1 /10
$0.07
Essence Filter

Essence Filter

Sorcery

Destroy all enchantments or all nonwhite enchantments.

1.5 /10
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Fade into Antiquity

Fade into Antiquity

Sorcery

Exile target artifact or enchantment.

6.5 /10
$0.06
Fallow Earth

Fallow Earth

Sorcery

Put target land on top of its owner's library.

0.6 /10
$0.22
Flare of Cultivation

Flare of Cultivation

Sorcery

You may sacrifice a nontoken green creature rather than pay this spell's mana cost.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

5.8 /10
$6.13
Flock of Rabid Sheep

Flock of Rabid Sheep

Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

10 /10
$0.32
Gaeas Blessing

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

8.4 /10
$0.31
Glimpse the Core

Glimpse the Core

Sorcery

Choose one —
• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
• Return target Cave card from your graveyard to the battlefield tapped.

6.8 /10
$0.11
Growth Spasm

Growth Spasm

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."

8 /10
$0.23
Hazardous Conditions

Hazardous Conditions

Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

1.3 /10
$0.03
Healing Technique

Healing Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

6.9 /10
$0.33
Hunters Feast

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

1.6 /10
$0.05
Hush

Hush

Sorcery

Destroy all enchantments.
Cycling (, Discard this card: Draw a card.)

3.4 /10
$0.21
Ice Storm

Ice Storm

Sorcery

Destroy target land.

1.7 /10
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Joyous Respite

Joyous Respite

Sorcery — Arcane

You gain 1 life for each land you control.

2.9 /10
$0.16
Kamahls Summons

Kamahl's Summons

Sorcery

Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.

6 /10
$1.17
Lead the Stampede

Lead the Stampede

Sorcery

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

6.1 /10
$0.26
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

9.7 /10
$8.07
Malicious Eclipse

Malicious Eclipse

Sorcery

All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.

2.9 /10
$0.04
Mandate of Abaddon

Mandate of Abaddon

Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

8.7 /10
$1.19
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