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Cards similar to Iron Tusk Elephant (400)

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Coalition Honor Guard

Coalition Honor Guard

Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

2.3 /10
$0.19
Coalition Skyknight

Coalition Skyknight

Creature — Human Knight (2/2)

Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.5 /10
$0.03
Collector Protector

Collector Protector

Creature — Human Gamer (2/5)

, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

10 /10
$0.40
Combat Calligrapher

Combat Calligrapher

Creature — Bird Cleric (3/3)

Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

8.5 /10
$1.29
Combat Professor

Combat Professor

Creature — Bird Cleric (2/3)

Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.

3 /10
$0.02
Commander Eesha

Commander Eesha

Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

5.4 /10
$2.33
Commander Sofia Daguerre

Commander Sofia Daguerre

Legendary Creature — Human Pilot (1/3)

Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

4.9 /10
$0.12
Complaints Clerk

Complaints Clerk

Creature — Sloth Beast Employee (3/3)

When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token.

4.9 /10
$0.08
Conclave Equenaut

Conclave Equenaut

Creature — Human Soldier (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying

1.3 /10
$0.01
Conclave Phalanx

Conclave Phalanx

Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

4.2 /10
$0.13
Constable of the Realm

Constable of the Realm

Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

6.2 /10
$0.03
Constricting Sliver

Constricting Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

8.1 /10
$0.28
Consuls Shieldguard

Consul's Shieldguard

Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

2.7 /10
$0.04
Council Guardian

Council Guardian

Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

5.1 /10
$0.18
Courageous Outrider

Courageous Outrider

Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

2.8 /10
$0.03
Courier Griffin

Courier Griffin

Creature — Griffin (2/3)

Flying
When Courier Griffin enters the battlefield, you gain 2 life.

3.4 /10
$0.04
Crested Sunmare

Crested Sunmare

Creature — Horse (5/5)

Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

8.8 /10
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Crovax Ascendant Hero

Crovax, Ascendant Hero

Legendary Creature — Human Noble (4/4)

Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

6.1 /10
$0.45
Crude Rampart

Crude Rampart

Creature — Wall (4/5)

Defender (This creature can't attack.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.4 /10
$0.10
Crusading Knight

Crusading Knight

Creature — Human Knight (2/2)

Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.

3.3 /10
$1.08
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