Instant
Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.
Instant
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Choose one —
• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.
Instant
Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Instant
Choose one —
• Destroy target blue or black noncreature permanent.
• Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Fall of the Titans deals X damage to each of up to two targets.
Instant
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
Instant
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Instant
Cast this spell only during your turn and only during combat before blockers are declared.
You choose which creatures block this combat and how those creatures block.
Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
Instant
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
This spell costs more to cast for each target beyond the first.
Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
Instant
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one —
• Shatter the Source deals 6 damage to target creature, planeswalker, or battle.
• Destroy target artifact.
Instant
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
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