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Cards similar to Sphinx of the Final Word (400)

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Scornful Egotist

Scornful Egotist

Creature — Human Wizard (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1.9 /10
$0.15
Sliptide Serpent

Sliptide Serpent

Creature — Serpent (4/4)

: Return Sliptide Serpent to its owner's hand.

0.5 /10
$0.27
Sphinx of the Guildpact

Sphinx of the Guildpact

Artifact Creature — Sphinx (5/5)

Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

3.5 /10
$0.07
Surrak Dragonclaw

Surrak Dragonclaw

Legendary Creature — Human Warrior (6/6)

Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.

9.3 /10
$1.37
Tidal Force

Tidal Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

5.5 /10
$0.45
Tolarian Kraken

Tolarian Kraken

Creature — Kraken (4/6)

Whenever you draw a card, you may pay . When you do, you may tap or untap target creature.

7.5 /10
$0.18
Tolarian Serpent

Tolarian Serpent

Creature — Serpent (7/7)

At the beginning of your upkeep, mill seven cards.

1.3 /10
$1.20
Tomorrow Azamis Familiar

Tomorrow, Azami's Familiar

Legendary Creature — Spirit (1/5)

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

4.9 /10
$1.72
Trench Gorger

Trench Gorger

Creature — Leviathan (6/6)

Trample
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.

4.9 /10
$2.49
Undersea Invader

Undersea Invader

Creature — Giant Rogue (5/6)

Flash
Undersea Invader enters the battlefield tapped.

1.9 /10
$0.04
Vampire Charmseeker

Vampire Charmseeker

Creature — Vampire Wizard (3/4)

Assist (Another player can pay up to of this spell's cost.)
Flying
When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.

2.6 /10
$0.10
Vedalken Dismisser

Vedalken Dismisser

Creature — Vedalken Wizard (2/2)

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

1.2 /10
$0.01
Vizzerdrix

Vizzerdrix

Creature — Rabbit Beast (6/6)

1.1 /10
$0.11
Weaver of Lies

Weaver of Lies

Creature — Beast (4/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.

5.5 /10
$0.37
Zephyr Spirit

Zephyr Spirit

Creature — Spirit (0/6)

When Zephyr Spirit blocks, return it to its owner's hand.

0.6 /10
$0.03
Empyrial Archangel

Empyrial Archangel

Creature — Angel (5/8)

Flying
Shroud (This creature can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to Empyrial Archangel instead.

3.9 /10
$0.54
Enigma Sphinx

Enigma Sphinx

Artifact Creature — Sphinx (5/4)

Flying
When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

6.6 /10
$0.34
Flockchaser Phantom

Flockchaser Phantom

Creature — Spirit (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, vigilance
Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

6.6 /10
$0.14
Kasla the Broken Halo

Kasla, the Broken Halo

Legendary Creature — Angel Ally (5/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, vigilance, haste
Whenever you cast another spell that has convoke, scry 2, then draw a card.

6.4 /10
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Maelstrom Wanderer

Maelstrom Wanderer

Legendary Creature — Elemental (7/5)

Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

9.3 /10
$2.88
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