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Cards similar to Ephara, God of the Polis (400)

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Ezrim Agency Chief

Ezrim, Agency Chief

Legendary Creature — Archon Detective (5/5)

Flying
When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

5.1 /10
$0.07
Galadriel Light of Valinor

Galadriel, Light of Valinor

Legendary Creature — Elf Noble (3/3)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Add .
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.

7.8 /10
$7.48
Glaciers

Glaciers

Enchantment

At the beginning of your upkeep, sacrifice Glaciers unless you pay .
All Mountains are Plains.

0.8 /10
$0.32
Harbor Guardian

Harbor Guardian

Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)
Whenever Harbor Guardian attacks, defending player may draw a card.

0.1 /10
$0.18
Kotori Pilot Prodigy

Kotori, Pilot Prodigy

Legendary Creature — Moonfolk Pilot (2/4)

Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

8.6 /10
$0.21
Linvala Shield of Sea Gate

Linvala, Shield of Sea Gate

Legendary Creature — Angel Wizard (3/3)

Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

8.5 /10
$0.18
Moderation

Moderation

Enchantment

You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.

5.7 /10
$0.11
Morska Undersea Sleuth

Morska, Undersea Sleuth

Legendary Creature — Vedalken Fish Detective (2/3)

You have no maximum hand size.
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.

6.5 /10
--
Nyx Weaver

Nyx Weaver

Enchantment Creature — Spider (2/3)

Reach
At the beginning of your upkeep, mill two cards.
, Exile Nyx Weaver: Return target card from your graveyard to your hand.

9.3 /10
$0.20
Oji the Exquisite Blade

Oji, the Exquisite Blade

Legendary Creature — Human Monk (2/3)

When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.

8.2 /10
--
Reparations

Reparations

Enchantment

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.

3.6 /10
~$31
Silver Drake

Silver Drake

Creature — Drake (3/3)

Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.

1.4 /10
$0.19
Taigam Ojutai Master

Taigam, Ojutai Master

Legendary Creature — Human Monk (3/4)

Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

7.9 /10
$0.46
Tendershoot Dryad

Tendershoot Dryad

Creature — Dryad (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.

9.5 /10
~$13
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.23
The Council of Four

The Council of Four

Legendary Creature — Human Noble (0/8)

Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

9.2 /10
$0.20
Vodalian WaveKnight

Vodalian Wave-Knight

Creature — Merfolk Knight (3/3)

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.

8.2 /10
$0.94
Wrangler of the Damned

Wrangler of the Damned

Creature — Human Soldier (1/4)

Flash
At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.

1.7 /10
$0.03
Behold the Unspeakable  Vision of the Unspeakable

Behold the Unspeakable // Vision of the Unspeakable

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Vision of the Unspeakable

Flying, trample
Vision of the Unspeakable gets +1/+1 for each card in your hand.

7.1 /10
$0.02
Doom Foretold

Doom Foretold

Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

6 /10
$0.21
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