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Cards similar to Abzan Kin-Guard (400)

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River Bear

River Bear

Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

6.4 /10
$4.24
Runadi Behemoth Caller

Runadi, Behemoth Caller

Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
: Add .

8.2 /10
$3.77
Salt Road Ambushers

Salt Road Ambushers

Creature — Dog Warrior (3/3)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

6.5 /10
$0.04
Sandstalker Moloch

Sandstalker Moloch

Creature — Lizard (4/2)

Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3 /10
$0.02
Savvy Trader

Savvy Trader

Creature — Human Citizen (3/3)

When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost less to cast.

6.5 /10
$0.40
Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

1.4 /10
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Scurry Oak

Scurry Oak

Creature — Treefolk (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.

9.2 /10
$0.85
Seedborn Muse

Seedborn Muse

Creature — Spirit (2/4)

Untap all permanents you control during each other player's untap step.

9.9 /10
~$25
Setessan Petitioner

Setessan Petitioner

Creature — Human Druid (2/2)

When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4 /10
$0.05
Silkweaver Elite

Silkweaver Elite

Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

2.5 /10
$0.08
Silvanuss Invoker

Silvanus's Invoker

Creature — Dragon Druid (3/2)

Conjure Elemental — : Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

5.9 /10
$0.04
Spirit of the Aldergard

Spirit of the Aldergard

Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

7.5 /10
$0.09
SpringLeaf Avenger

Spring-Leaf Avenger

Creature — Insect Ninja (6/5)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand.

8.1 /10
$0.16
Sunfrill Imitator

Sunfrill Imitator

Creature — Dinosaur (3/3)

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

8.4 /10
$1.81
Surrak the Hunt Caller

Surrak, the Hunt Caller

Legendary Creature — Human Warrior (5/4)

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

7.7 /10
$0.30
Swarmborn Giant

Swarmborn Giant

Creature — Giant (6/6)

When you're dealt combat damage, sacrifice Swarmborn Giant.
: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
As long as Swarmborn Giant is monstrous, it has reach.

1 /10
$0.15
Tales of Master Seshiro  Seshiros Living Legacy

Tales of Master Seshiro // Seshiro's Living Legacy

Enchantment — Saga // Enchantment Creature — Snake Warrior (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Seshiro's Living Legacy

Vigilance, haste

6 /10
$0.02
Tanglewalker

Tanglewalker

Creature — Dryad (2/2)

Each creature you control can't be blocked as long as defending player controls an artifact land.

1.2 /10
$0.18
Tanuki Transplanter

Tanuki Transplanter

Artifact Creature — Equipment Dog (2/4)

Whenever Tanuki Transplanter or equipped creature attacks, add an amount of equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.7 /10
$0.59
Tenacious Hunter

Tenacious Hunter

Creature — Crocodile (4/4)

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.

2.2 /10
$0.05
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