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Cards similar to Adventuring Gear (400)

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Walking Bulwark

Walking Bulwark

Artifact Creature — Golem (0/3)

Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

7.7 /10
$0.05
Boots of Speed

Boots of Speed

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.5 /10
$0.06
Candlestick

Candlestick

Artifact — Clue Equipment

Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Sacrifice Candlestick: Draw a card.
Equip

5 /10
$0.04
Cogwork Wrestler

Cogwork Wrestler

Artifact Creature — Gnome (1/2)

Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3.3 /10
$0.03
Deconstruction Hammer

Deconstruction Hammer

Artifact — Equipment

Equipped creature gets +1/+1 and has ", , Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.6 /10
$0.03
Demonspine Whip

Demonspine Whip

Artifact — Equipment

: Equipped creature gets +X/+0 until end of turn.
Equip

2.8 /10
$0.18
Diamond PickAxe

Diamond Pick-Axe

Artifact — Equipment

Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip

8.8 /10
$0.25
Gerrards Hourglass Pendant

Gerrard's Hourglass Pendant

Legendary Artifact

Flash
If a player would begin an extra turn, that player skips that turn instead.
, , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

8.4 /10
$0.39
Hedgewitchs Mask

Hedgewitch's Mask

Artifact — Equipment

Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.2 /10
$0.05
Iron Apprentice

Iron Apprentice

Artifact Creature — Construct (0/0)

Iron Apprentice enters the battlefield with a +1/+1 counter on it.
When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.

8.1 /10
$0.08
Knife

Knife

Artifact — Clue Equipment

As long as it's your turn, equipped creature gets +1/+0 and has first strike.
, Sacrifice Knife: Draw a card.
Equip

2.7 /10
$0.12
Kor Halberd

Kor Halberd

Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.4 /10
$0.03
Krovod Haunch

Krovod Haunch

Artifact — Food Equipment

Equipped creature gets +2/+0.
, , Sacrifice Krovod Haunch: You gain 3 life.
When Krovod Haunch is put into a graveyard from the battlefield, you may pay . If you do, create two 1/1 white Dog creature tokens.
Equip

3.4 /10
$0.03
KusariGama

Kusari-Gama

Artifact — Equipment

Equipped creature has ": This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.9 /10
$3.82
Lead Pipe

Lead Pipe

Artifact — Clue Equipment

Equipped creature gets +2/+0.
Whenever equipped creature dies, each opponent loses 1 life.
, Sacrifice Lead Pipe: Draw a card.
Equip

2.5 /10
$0.10
Rabbit Battery

Rabbit Battery

Artifact Creature — Equipment Rabbit (1/1)

Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.9 /10
$0.10
Sigil of Valor

Sigil of Valor

Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.7 /10
$0.07
Sword of the Meek

Sword of the Meek

Artifact — Equipment

Equipped creature gets +1/+2.
Equip
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

8.1 /10
$0.25
Synod Sanctum

Synod Sanctum

Artifact

, : Exile target permanent you control.
, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

4.8 /10
$0.28
Trepanation Blade

Trepanation Blade

Artifact — Equipment

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip

7.6 /10
$0.23
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