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Cards similar to Ambuscade Shaman (400)

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Lilianas Shade

Liliana's Shade

Creature — Shade (1/1)

When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
: Liliana's Shade gets +1/+1 until end of turn.

4.8 /10
$0.10
Liliana Heretical Healer  Liliana Defiant Necromancer

Liliana, Heretical Healer // Liliana, Defiant Necromancer

Legendary Creature — Human Cleric // Legendary Planeswalker (2/3)

Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.

Liliana, Defiant Necromancer

+2: Each player discards a card.
?X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
?8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."

9 /10
$3.09
Lurking Nightstalker

Lurking Nightstalker

Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

0.2 /10
$0.21
Malakir Familiar

Malakir Familiar

Creature — Bat (2/1)

Flying, deathtouch
Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

3.4 /10
$0.07
Minister of Pain

Minister of Pain

Creature — Human Shaman (2/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.

2.4 /10
$0.06
Miserys Shadow

Misery's Shadow

Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.
: Misery's Shadow gets +1/+1 until end of turn.

5.9 /10
$0.14
Mogiss Marauder

Mogis's Marauder

Creature — Human Berserker (2/2)

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)

5.7 /10
$0.13
Mortis Dogs

Mortis Dogs

Creature — Phyrexian Dog (2/2)

Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn.
When Mortis Dogs dies, target player loses life equal to its power.

1.9 /10
$0.11
Nashi Moon Sages Scion

Nashi, Moon Sage's Scion

Legendary Creature — Rat Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

9.4 /10
$1.03
Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

8.2 /10
$0.13
Night Clubber

Night Clubber

Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.2 /10
$0.05
Nightshade Assassin

Nightshade Assassin

Creature — Human Assassin (2/1)

First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.18
Plague Mare

Plague Mare

Creature — Nightmare Horse (2/2)

Plague Mare can't be blocked by white creatures.
When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

3.7 /10
$0.06
Plague Wight

Plague Wight

Creature — Zombie (2/1)

Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.

1.2 /10
$0.05
Rattleback Apothecary

Rattleback Apothecary

Creature — Gorgon Warlock (3/2)

Deathtouch
Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

4.5 /10
$0.03
Ravenous Skirge

Ravenous Skirge

Creature — Phyrexian Imp (1/1)

Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.

0.4 /10
$0.18
Ruthless Technomancer

Ruthless Technomancer

Creature — Human Wizard (2/4)

When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

9.5 /10
$3.00
Sepulcher Ghoul

Sepulcher Ghoul

Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

3.1 /10
$0.05
Shadow Rider

Shadow Rider

Creature — Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.4 /10
$0.16
Shadow Stinger

Shadow Stinger

Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.
Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

3.9 /10
$0.03
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