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Cards similar to Anticipate (400)

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Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

4.5 /10
$0.19
Dampen Thought

Dampen Thought

Instant — Arcane

Target player mills four cards.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3 /10
$0.09
Defabricate

Defabricate

Instant

Choose one —
• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.

8.2 /10
$0.15
Delay

Delay

Instant

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

9.6 /10
$1.97
Dissolve

Dissolve

Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

8.5 /10
$0.15
Epiphany at the Drownyard

Epiphany at the Drownyard

Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

6.9 /10
$0.34
Fated Conflagration

Fated Conflagration

Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3 /10
$0.09
Fated Intervention

Fated Intervention

Instant

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2.5 /10
$0.11
Fated Retribution

Fated Retribution

Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.6 /10
$0.23
Fated Return

Fated Return

Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

7.1 /10
$0.15
Ferocious Charge

Ferocious Charge

Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

1.7 /10
$0.12
Fumble

Fumble

Instant

Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.

6.4 /10
$0.36
Furious Bellow

Furious Bellow

Instant

Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.8 /10
$0.02
Guiding Bolt

Guiding Bolt

Instant

Destroy target creature with power 4 or greater.
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.2 /10
$0.06
Intrude on the Mind

Intrude on the Mind

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.

4.9 /10
$0.64
Intuition

Intuition

Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.

9.3 /10
--
Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.6 /10
--
Lose Hope

Lose Hope

Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.3 /10
$0.18
Lost in a Labyrinth

Lost in a Labyrinth

Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.7 /10
$0.03
Maestros Charm

Maestros Charm

Instant

Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.

8.4 /10
$0.07
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