Creature — Human Rogue (3/3)
When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)
Creature — Human Ninja (1/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Creature — Human Monk Cleric (2/2)
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
Creature — Human Rogue (2/3)
When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.
Creature — Plant Elemental (3/3)
Kicker (You may pay an additional as you cast this spell.)
When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
Legendary Creature — Human Wizard (3/3)
Flash
When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature — Human Noble (2/2)
Menace
When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.
Creature — Phyrexian Knight (4/4)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature — Zombie (2/2)
When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.
, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
Creature — Human Artificer Scout (4/4)
When Oltec Archaeologists enters the battlefield, choose one —
• Return target artifact card from your graveyard to your hand.
• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature — Human Wizard (0/1)
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
Creature — Human Rogue (4/4)
When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.
Creature — Gorgon (4/3)
When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.
Creature — Spirit Cleric (2/2)
Flying
When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature — Cephalid Rogue (3/2)
When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature — Bird (1/2)
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Hippogriff (3/3)
Flying
When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value.
Creature — Human Artificer (3/3)
When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.
Creature — Giant Wizard (3/4)
Ward
When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward .
Creature — Spirit (3/2)
Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.
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