Creature — Dinosaur Beast (3/3)
Deathtouch
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Elf (1/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Legendary Creature — Human Warrior (3/3)
Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs less to cast for each opponent.)
Choose a Background (You can have a Background as a second commander.)
Creature — Elemental Incarnation (3/4)
Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature — Elk Spirit (3/3)
Trample
When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature — Frog Beast (4/4)
When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
Creature — Wurm (4/4)
When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.
Creature — Elf (1/1)
When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Creature — Elemental (2/2)
When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Elf (2/2)
When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Rhino (3/5)
Vigilance
When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature — Spirit (4/3)
When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
Creature — Elf Shaman (2/2)
, : Look at the top two cards of your library, then put them back in any order.
Creature — Ooze (2/2)
Flash
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Creature — Beast (2/3)
, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Human Warrior (4/3)
When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.
Creature — Beast (6/8)
At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.
, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
Creature — Hag Shaman (2/2)
When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Legendary Creature — Elf Performer (4/4)
As Hardy of Myra's Marvels enters the battlefield, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Creature — Spirit (2/1)
When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
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