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Cards similar to Blood Crypt (400)

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Jungle Hollow

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or .

9.7 /10
$0.11
Jwar Isle Refuge

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .

9 /10
$0.23
Kabira Crossroads

Kabira Crossroads

Land

Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add .

8.2 /10
$0.26
Kazandu Refuge

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or .

8.6 /10
$0.23
Leechridden Swamp

Leechridden Swamp

Land — Swamp

(: Add .)
Leechridden Swamp enters the battlefield tapped.
, : Each opponent loses 1 life. Activate only if you control two or more black permanents.

8.6 /10
$1.10
Maestros Theater

Maestros Theater

Land

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

9.6 /10
$0.29
Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

9.9 /10
$0.38
Nearby Planet

Nearby Planet

Land

Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)
Nearby Planet enters the battlefield tapped.
When Nearby Planet enters the battlefield, sacrifice it unless you pay .

0.9 /10
$0.09
Obscura Storefront

Obscura Storefront

Land

When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

9.6 /10
$0.28
Piranha Marsh

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
: Add .

6.4 /10
$0.15
Restless Fortress

Restless Fortress

Land

Restless Fortress enters the battlefield tapped.
: Add or .
: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

8.1 /10
$0.30
Riveteers Overlook

Riveteers Overlook

Land

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

9.7 /10
$0.32
Rugged Highlands

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.06
Rupture Spire

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.

8.7 /10
$0.12
Sapseep Forest

Sapseep Forest

Land — Forest

(: Add .)
Sapseep Forest enters the battlefield tapped.
, : You gain 1 life. Activate only if you control two or more green permanents.

8 /10
$0.29
Scoured Barrens

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .

9.7 /10
$0.12
Sejiri Refuge

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
: Add or .

8.7 /10
$0.26
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.
: Add or .
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

8.7 /10
$0.33
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
$2.46
Skemfar Elderhall

Skemfar Elderhall

Land

Skemfar Elderhall enters the battlefield tapped.
: Add .
, , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

7.9 /10
$0.09
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