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Cards similar to Browse (400)

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Disappear

Disappear

Enchantment — Aura

Enchant creature
: Return enchanted creature and Disappear to their owners' hands.

1.2 /10
$0.16
Dispersing Orb

Dispersing Orb

Enchantment

, Sacrifice a permanent: Return target permanent to its owner's hand.

1.7 /10
$0.20
Dissipation Field

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

8.7 /10
$1.12
Dreams of the Dead

Dreams of the Dead

Enchantment

: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

2.4 /10
--
Endless Evil

Endless Evil

Enchantment — Aura

Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand.

9 /10
$0.51
Energy Vortex

Energy Vortex

Enchantment

As Energy Vortex enters the battlefield, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay for each vortex counter on Energy Vortex.
: Put X vortex counters on Energy Vortex. Activate only during your upkeep.

1.1 /10
$0.64
Equilibrium

Equilibrium

Enchantment

Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.

6.9 /10
$3.88
Escape Routes

Escape Routes

Enchantment

: Return target white or black creature you control to its owner's hand.

0.8 /10
$0.14
Estrids Invocation

Estrid's Invocation

Enchantment

You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

8.8 /10
$0.80
EverWatching Threshold

Ever-Watching Threshold

Enchantment

Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.

7.3 /10
$0.49
Feywild Visitor

Feywild Visitor

Legendary Enchantment — Background

Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

7.8 /10
$0.06
Field of Reality

Field of Reality

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by Spirits.
: Return Field of Reality to its owner's hand.

0.2 /10
$0.09
Fleeting Memories

Fleeting Memories

Enchantment

When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.

5.8 /10
$0.10
Flight of Fancy

Flight of Fancy

Enchantment — Aura

Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.

4.6 /10
$0.15
Font of Magic

Font of Magic

Enchantment

Instant and sorcery spells you cast cost less to cast for each time you've cast a commander from the command zone this game.

7.3 /10
$0.28
Freestrider Lookout

Freestrider Lookout

Creature — Human Rogue (3/3)

Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

5.2 /10
$1.51
Frozen Aether

Frozen Aether

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

7.7 /10
$1.06
Growing Rites of Itlimoc  Itlimoc Cradle of the Sun

Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

Legendary Enchantment // Legendary Land

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

(Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.

9.8 /10
$2.92
Heightened Awareness

Heightened Awareness

Enchantment

As Heightened Awareness enters the battlefield, discard your hand.
At the beginning of your draw step, draw an additional card.

1.9 /10
$0.22
How Is This a Par Three

How Is This a Par Three?!

Enchantment

Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.

0.1 /10
$0.06
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