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Cards similar to Channel Harm (400)

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You Look Upon the Tarrasque

You Look Upon the Tarrasque

Instant

Choose one —
• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.
• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

7.5 /10
$0.14
Zealot ilVec

Zealot il-Vec

Creature — Human Rebel (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.

3 /10
$0.09
Abuna Acolyte

Abuna Acolyte

Creature — Cat Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

1.6 /10
$0.08
Argivian Blacksmith

Argivian Blacksmith

Creature — Human Artificer (2/2)

: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

0 /10
$0.35
Ascent of the Worthy

Ascent of the Worthy

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.

5.2 /10
$0.04
Battlefield Medic

Battlefield Medic

Creature — Human Cleric (1/1)

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

2.6 /10
$0.13
Blessed Sanctuary

Blessed Sanctuary

Enchantment

Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.

8.3 /10
$0.76
Candles Glow

Candles' Glow

Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.8 /10
$0.11
ChoManno Revolutionary

Cho-Manno, Revolutionary

Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

4.3 /10
$0.58
DAvenant Healer

D'Avenant Healer

Creature — Human Cleric Archer (1/2)

: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.

4 /10
$0.09
Dawn Elemental

Dawn Elemental

Creature — Elemental (3/3)

Flying
Prevent all damage that would be dealt to Dawn Elemental.

2.1 /10
$0.57
Delirium

Delirium

Instant

Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

5.8 /10
$0.90
Desert Nomads

Desert Nomads

Creature — Human Nomad (2/2)

Desertwalk
Prevent all damage that would be dealt to Desert Nomads by Deserts.

1.1 /10
$4.59
Dolmen Gate

Dolmen Gate

Artifact

Prevent all combat damage that would be dealt to attacking creatures you control.

9.4 /10
~$20
Dont Try This at Home

Don't Try This at Home

Enchantment

If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.

0.5 /10
$0.09
Donna Noble

Donna Noble

Legendary Creature — Human (2/4)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)

6.3 /10
$0.62
Druids Deliverance

Druid's Deliverance

Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

8.8 /10
$0.14
Eiganjo Castle

Eiganjo Castle

Legendary Land

: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

8.7 /10
~$14
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