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Cards similar to Creeping Mold (400)

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Over the Edge

Over the Edge

Sorcery

Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

7 /10
$0.04
Pack Hunt

Pack Hunt

Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.

2.8 /10
$0.28
Path of the Animist

Path of the Animist

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

5.2 /10
$0.17
Path to the Festival

Path to the Festival

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.9 /10
$0.01
Peregrination

Peregrination

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.3 /10
$0.11
PieEating Contest

Pie-Eating Contest

Sorcery

As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)
X target creatures you control each get +2/+2 and gain trample until end of turn.

0.2 /10
$0.02
Primal Command

Primal Command

Sorcery

Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

8.4 /10
$0.68
Primal Growth

Primal Growth

Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.6 /10
$2.59
Rain of Thorns

Rain of Thorns

Sorcery

Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.

4.8 /10
$0.14
Recollect

Recollect

Sorcery

Return target card from your graveyard to your hand.

6.1 /10
$0.21
Recross the Paths

Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

5.3 /10
$0.30
Relentless Pursuit

Relentless Pursuit

Sorcery

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

4.5 /10
$0.02
Renewal

Renewal

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

2.9 /10
$0.23
Restock

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

4.7 /10
$0.12
Retrieve

Retrieve

Sorcery

Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.

6.1 /10
$0.03
Riding the Dilu Horse

Riding the Dilu Horse

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

2.8 /10
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Roar of Challenge

Roar of Challenge

Sorcery

All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

7.8 /10
$0.23
Rude Awakening

Rude Awakening

Sorcery

Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)

7.4 /10
$0.78
Savage Conception

Savage Conception

Sorcery

Create a 3/3 green Beast creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

0.8 /10
$0.09
Savage Stomp

Savage Stomp

Sorcery

This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

8.1 /10
$0.13
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