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Cards similar to Desert (400)

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Drannith Ruins

Drannith Ruins

Land

: Add .
, : Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn.

8.7 /10
$0.68
Dwarven Hold

Dwarven Hold

Land

Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
, Remove any number of storage counters from Dwarven Hold: Add for each storage counter removed this way.

5.2 /10
$1.37
Eldrazi Temple

Eldrazi Temple

Land

: Add .
: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

9.3 /10
~$11
Emeria the Sky Ruin

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add .

9.6 /10
~$12
Endless Sands

Endless Sands

Land — Desert

: Add .
, : Exile target creature you control.
, , Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

8.5 /10
$0.36
Flamekin Village

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
: Add .
, : Target creature gains haste until end of turn.

8.6 /10
$2.19
Forbidden Orchard

Forbidden Orchard

Land

: Add one mana of any color.
Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

9.8 /10
$9.56
Forge of Heroes

Forge of Heroes

Land

: Add .
: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

9.4 /10
$0.22
Forsaken City

Forsaken City

Land

Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.
: Add one mana of any color.

3.2 /10
$1.53
Gallifrey Council Chamber

Gallifrey Council Chamber

Legendary Land

When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.

7.6 /10
$0.13
Gate of the Black Dragon

Gate of the Black Dragon

Land — Swamp Gate

Gate of the Black Dragon enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Manorborn

Gate to Manorborn

Land — Forest Gate

Gate to Manorborn enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Seatower

Gate to Seatower

Land — Island Gate

Gate to Seatower enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to the Citadel

Gate to the Citadel

Land — Plains Gate

Gate to the Citadel enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Tumbledown

Gate to Tumbledown

Land — Mountain Gate

Gate to Tumbledown enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Ghost Town

Ghost Town

Land

: Add .
: Return Ghost Town to its owner's hand. Activate only if it's not your turn.

8 /10
$2.81
Gnottvold Slumbermound

Gnottvold Slumbermound

Land

Gnottvold Slumbermound enters the battlefield tapped.
: Add .
, , Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.

5.7 /10
$0.11
Goblin Burrows

Goblin Burrows

Land

: Add .
, : Target Goblin creature gets +2/+0 until end of turn.

6.8 /10
$0.28
Griffin Canyon

Griffin Canyon

Land

: Add .
: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

4.7 /10
$5.67
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$1.59
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